Habt ihr die zusätzlichen Herausforderungen der Mod New Vegas Bounties 1 bereits gemeistert? Wartet ihr darbend auf den zweiten Teil der Mod? Wenn ihr. Die Fallout-Modifikation New Vegas Bounties 1 von Someguy implementiert die Karriereleiter des Kopfgeldjägers ins Spiel, die ihr unabhängig von der. "New Vegas Bounties I – Kopfgeld in New Vegas" ist die erste Lieferung einer geplanten Reihe für Fallout: New Vegas. Nach dem Beginn der.
Fallout: New Vegas-Mods - Die Charakter-AnimationenHabt ihr die zusätzlichen Herausforderungen der Mod New Vegas Bounties 1 bereits gemeistert? Wartet ihr darbend auf den zweiten Teil der Mod? Wenn ihr. Platz 5: Vegas Bounties 1 und 2. Diese bislang zweiteilige Modifikation ist einer der am höchsten bewerteten Quest-Mods auf der Seite NewVegasNexus. Zu. Ihr wolltet schon immer mal "leichtes" Geld verdienen?.. Den Kopfgeldjäger spielen? Jetzt habt ihr die Chance dazu, und zwar mit New Vegas Bounties (dt.
New Vegas Bounties New Vegas Bounties Video►Fallout: New Vegas™ »ᵯᴑᴆᴆᴇᴆ» The Someguy Series: New Vegas Bounties I - Complete HD Walkthrough
There is a Nuka-Cola Quartz in a box on a shelf, up the ramp and to the left. Violet is dressed in standard raider armor, and almost has the same amount of health as standard Fiend raiders.
She is armed with a hunting rifle and is fairly accurate with it. Once her head is acquired, collect the bounty from Major Dhatri.
Cook-Cook is the closest of the bounties to the airport, located just north of the South Vegas ruins west entrance in a makeshift camp built out of a broken-down building.
He is surrounded by four to eight Fiends gang members, and a small brahmin herd. Cook-Cook himself is distinguished by his use of metal armor and an incinerator , as well as a flamer.
In his camp, there is his a recipe for his stew on a shelf or on the ground near a campfire. Little Buster , a soon-to-be-retired bounty hunter found in McCarran, has been known to scout Cook-Cook.
If one talks to him, he will reveal to the Courier that Cook-Cook has a brahmin pet named Queenie , and that killing it can make him careless.
Once Cook-Cook's head is acquired, turn it into Dhatri for the reward. Additional rewards can also be gained by speaking to corporal Betsy at McCarran or Forlorn Hope if Nephi is already killed and Pretty Sarah in Westside in the Casa Madrid Apartments , who will reward the player character for their "service to humanity.
Driver Nephi is the farthest away of the three, located northwest of the Samson rock crushing plant. He will be guarded by some unfriendly Fiends, usually more than Cook-Cook would have.
Like Violet, Driver Nephi is not particularly tough because he wears raider armor and is armed with a melee weapon.
However, Nephi's skill with his namesake golf club is considerable. Prior to this portion of the quest, one can speak with Lieutenant Gorobets to request that he assemble the sniper team known as 1st Recon at the Samson Rock Crushing Plant.
They will take up a position at the plant, and will fire upon Nephi if he is lured into range. Merely assembling them is enough to get a cap bonus, even if they do not take a shot at Nephi.
They tend to kill with headshots, so they may prevent the player character from getting the full reward if hired.
They will set five frag mines along their path to the plant. Once Nephi's head is acquired, claim the bounty from Major Dhatri. This is the path of a bounty hunter - take it or leave it.
Along the way, the player will encounter a collection of unique, fully voiced characters, including the gregarious Steven Randall.
The player can also expect violent confrontations, numerous cultural references, and an abundance of colorful dialogue.
New Vegas Bounties also includes a narrative that unfolds as the player completes more missions, culminating in a climactic showdown with a shadowy nemesis.
Jasper claims that Alex and his cronies learned about the bounty they put on him and tracked down both him and his friend Ben to get revenge, they attacked the two and dragged Ben off into an alley to wreak further pain on him.
If you have a 40 skill of Melee Weapons, you can promise Jasper that you will give Alex the death he deserves, which will make him happy, he leaves Freeside for you check the Alley where they took Ben.
Either way he will turn hostile, beat the fucking shit out of him and his friends, try and knock his unique cane out of his hands so you can use it against him, and if you want to kill him in a more satisfying way, get a mod such as Near Death so you can tie him up and torture him before cutting off his fucking head like you potentially promised Jasper you would, enacting the perfect justice for Ben.
Violate his corpse and maybe his friends as well, if you like and take his finger, return to Randall and he will give you the money regardless of whether you refused it earlier or not.
Your next target is an unknown person who has been kidnapping children at night in Novac, one of the witnesses, Ricky, a Jet Fiend, has some information to share on the kidnappings.
Meet up with Ricky who is residing in a public Novac house, Ricky is nervous and will take his time answering your question, so you can intimdate him with Strength check of 8 to get the answer quickly, where he mentions that it was in a dark place, head north west of the house, there you will find the remains of a half eaten Tomas, you will immediately engaged in a conversation with Fred, a fucking terrifying Ghoul with a deathclaw gauntlet who looks like a total copy-cat of Freddy Krueger, lmao.
He will engage in combat and will spawn the feral ghoulified children, Billy and Kate, kill them and then kill his sick arse, take his finger and his gauntlet if you like, seeing as it was cut from the game originally.
Return to Randall and he will give you caps for the finger. Your next contract is more of an investigation, people have been disappearing on the road south of the Mojave Outpost, it was originally expected to be the work of radscorpions, but apparently it has become evident that there is some human involvement, the client wants you to investigate and find any results to the people going missing.
Upon entering you will find the bunker filled with food and water, go down the steps and speak into the intercom, a man introducing himself as Dr. Eat some of the food and water if you're playing on hardcore mode, when you want to leave, speak to him again on the intercom.
Mago will then take on a sinister tone and declines your request to leave, he activates a trap that knocks you outcold.
Mago will then walk off and begin preparations for your butchery, there are several ways to escape the cell and defeat Mago:.
Keep in mind that Mago has a scripted cleaver that can do an exceptional amount of damage, so you will have to be agile around in him the situation, he does have a spare cleaver on a bench which you can use against him and it will make things easier, but still do be careful.
Devour his corpse if you have the cannibal perk to make the whole thing ironic, he deserves it, lol.
Either way, once he is dead and you are free from your cell, take his finger and leave the bunker, before leaving you can find your gear in his quarters just on the left before heading to the exit.
The leader of the ghouls was a man named Ray Philips, whom began torturing both Randall and James, starting with James he cut off his nose, hand and foot.
Randall does not mention how he escaped this, but more or less has told you about his hatred of ghouls. He has become well-known for intimidating landowners into selling their property to Gunderson, being very ruthless and even built a significant body count of kills in the process.
Recently, Jack murdered a farmer and his wife, which lead to Gunderson firing him, which has now made him into nothing more but a gun for hire.
Jack is currently visiting Goodsprings to get some work, head there and you will immediately see him standing on the porch of the General Store, seemingly expecting you he will approach you.
After speaking with him, he will not turn hostile and allows you to make the first move, kill him and take his finger, also take his unique revolver if you like, he also has a unique outfit which grants some bonuses when it comes to shooting.
Return his finger to Randall and get your well earned caps. Your next contract is to solve an issue of raids on the Westside Militia due to some Fiends, the ringleader being a man named Kurt Katil, whom loves to bite on the intestines of living captives.
He and his gang will be loitering outside the Sunset Sarsaparilla Headquarters next to a demolished house. Take his finger and give it to Randall for caps.
Before asking for the next bounty, you can question Randall about his time in Mississippi, to which he will tell you that he remembers it being extremely hot and mosquitos are nearly everywhere, he grew up on a farm handling the livestock and remembers some of the areas being irradiated.
Billy managed to escape when he was on his way to the gallows, he has now formed a group of ex-convicts, raiders and various misfits, whom are equipped with an excessive amount of weaponry, they are heading north to most likely raid lawman, Randall suggests trying the Northern Passage to find them.
If you killed Caleb McCaffery in the Debt Collector quest, then upon leaving Randall's shack, you will be confronted by three hunters, Luke, Dan, and Jesse, who are Caleb's younger brothers.These mods are all of the best quest mods out there. Categories Tipico Casino Deutschland. Pretty much all of them are of very high quality and are worth searching the wastes for. See the rules below for more Steinzeitspiel. Well then this is the guide for you! New Vegas Bounties II is the sequel the popular New Vegas Bounties I, and picks up immediately after the uncertain ending of the first episode. Without a firm to provide sponsorship, you must strike out as a solo contractor for the NCR. As such, you are no longer obligated to follow a linear questline, but may pursue dozens of bounties in any order. Sweet Revenge is a Remington Model revolver in New Vegas Bounties I. Location. Sweet Revenge is found in Randall's safe where the player obtains his final message, as well as the revolver as a gift. Notes. Extra dialogue options are available while playing New Vegas Bounties III if Sweet Revenge is in the player's inventory. Fallout: New VegasNew Vegas Bounties II ModLathe Biosas QuestArthur Ribben. New Vegas Bounties has a non-canon Spin-Off mod named New Vegas Killer (still created by the same modder), which consists in a questline given to you if you choose the evil path in the end of NVB I. New Vegas Bounties started The Someguy Series, and plays a big part in its plot. Tropes Brought in at the Boulder City Jail. At its core, New Vegas Bounties is an action mod; extreme violence and profanity are ubiquitous. In lieu of mind-boggling puzzles or "go collect x or y resource"-type quests, you will be confronted with dangerous opponents who are designed to frustrate and kill you. You will be harried, ambushed, outnumbered, and outgunned. "New Vegas Bounties I – Kopfgeld in New Vegas" ist die erste Lieferung einer geplanten Reihe für Fallout: New Vegas. Nach dem Beginn der. Das ist die deutsche Übersetzung von "New Vegas Bounties I", einer Questmod - hier auf Nexus und erstellt von someguy Hierbei. Die Fallout-Modifikation New Vegas Bounties 1 von Someguy implementiert die Karriereleiter des Kopfgeldjägers ins Spiel, die ihr unabhängig von der. Habt ihr die zusätzlichen Herausforderungen der Mod New Vegas Bounties 1 bereits gemeistert? Wartet ihr darbend auf den zweiten Teil der Mod? Wenn ihr.